MAXST AR SDK Use Case - Color Mapping AR App
Updated: Oct 27
Color Mapping project, developed by AIRAR, can augment colored objects, with the help of MAXST AR SDK.
You can create this Color Mapping app as shown in the video above with Unity.
The process is very easy, so please follow us as below👇!
1. Create Project
Create an empty Unity 3D project.
2. Switch Platform to Android
3. Set the Setting as Below
4. Visit GitHub Website URL Below👇 and Download Zip File
5. Import Sample Package
Unzip the file that was downloaded from the site above and import ColorMappingWithMAXSTARSample.unitypackage
This file is located in
Sample Folder > ColorMapping-master > colorMappingWithMAXSTARSample.unitypackage
6. Import MAXST AR
7. See AIRAR Sample as Below
8. Import Native Library
For Android, import libAirarColorMap.so, libopencv_java3.so
for iOS, import libAirarColorMap.a, opencv2.framework
9. Player Setting for Android
10. Player Setting for iOS
Click Build and you can enjoy Color Mapping AR!
If an expected error occurs,
(dll import error after build) move Plugins - Android - libs - arm64-v8a - libAirarColorMap.so file to Plugins - Android - libAirarColorMap.so.
#MAXST_AR #MAXST #AR #AugmentedReality #B2C_AR #AR_technology #AR_platform #AR_SDK #AR_company #AR_app #AirAR #color_mapping #immersive_experience #realistic_content #unity #3d_AR #Android_AR #iOS_AR #MAXST_AR_SDK